All of the changes that have been made to the Ocarina of Time pre-compiled GCT Files. All the changes here also apply to Master Quest. However, unique changes for Master Quest are listed on it's own Changelog.
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January 4th, 2018 (Ocarina of Time Wii Virtual Console NTSC-J Only)
- Changed: Cycle Bottle Contents / Trade Items Can only scroll forward now with D-Right.
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Changed: Double Defense
Actually gives Double Defense now instead of just being a visual effect.
You now need to highlight Saria's Song in the pause menu for this code to work. - Changed: Item Inventory Any item can now be turned into a Empty Bottle by pressing D-Left.
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Changed: Magic Meter
Now has a No Magic Meter option.
D-Left for Normal Meter.
D-Right for Double Meter.
D-Down for No Meter.
You now need to highlight Epona's Song in the pause menu for this code to work. -
Changed: Quest Status and Equipment Initializer
No longer gives you the Magic Meter.
No longer resets Heart Pieces, Songs, Medallions, etc when loading a file if you have any. - Changed: Warp List Added Zelda's Courtyard.
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Added: B Button Items
Quickly change what Item you have on your B Button.
A + B + D-Up for Farore's Wind.
A + B + D-Down for a Bottle. -
Added: Reset Song Cutscenes
Reset Zelda's Lullaby, Minuet of Forest, Bolero of Fire, and Serenade of Water cutscenes so they can played again.
Highlight the song you want to reset in the pause menu and press D-Down.
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May 21st, 2017
- Changed: Debug File Data This code only runs when on the File Select screen now.
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Changed: Equipment Inventory
Can only scroll forward through equipment now.
D-Up for Swords and Shields.
D-Down for Tunics and Boots.
You can no longer remove Kokiri Tunic or Boots. -
Changed: Magic Meter
Is now part of the Quest Status Initializer instead of being permanent as well as there is an activator for it to change size:
D-Down/Up.
You need to highlight Mineut of Forest in the pause menu for this code to work. -
Changed: Strength Upgrade
Swapped the activator.
D-Down for no upgrade.
D-Up for Bracelet and Gauntlets. -
Added: Change Time of Day
You can now adjust to set times of the day.
L + D-Left for Morning.
L + D-Up for Noon.
L + D-Right for Evening.
L + D-Down for Midnight.
The skybox doesn't always update properly. After making it midnight wait for about a second to turn it day for it to change. -
Added: Cheat Toggle File
Now you can use a set of codes that can toggle (almost) all the rest on or off.
The Debug File Data and Quest Status Initializer codes can always run. -
Added: Double Defense
D-Down/Up.
You now need to highlight Bolero of Fire in the pause menu for this code to work. -
Changed: Wrong Warp Initial Position
L + R + A + D-Down for Standard Position.
L + R + A + D-Up for Alternative Position.
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February 23rd, 2017
- Fixed: Dungeon Save Warping You should now spawn in the right location after saving in a dungeon and reloading the file.
- Changed: Escape Cutscene This will no longer work on the Title Sceen.
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Added: Save Dungeon Flags
L + R + D-Left to Save.
L + R + D-Right to Load.
Save the current dungeon flags so they can be reloaded to reset switches, doors, etc.
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January 15th, 2017
- Changed: Moon Jump / Super Speed These will only work during gameplay now. Won't run when in the pause menu.
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Changed: Teleporter
Now has a gamecube controller activator.
R + D-Left to Save.
R + D-Right to Load. -
Changed: Age
This is now a toggle and will reload the area.
If you are adult it will turn you child and vice versa.
B + D-Left. -
Changed: Infinite Projectiles
This can now be toggled on and off like the other infinite item codes.
Y + Z/Zr (Gamecube/Classic).
C-Up + D-Up (Nintendo 64). - Changed: Rupee Count These will only work during gameplay now. Won't run when in the pause menu.
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Changed: Item Inventory
Highlight any item slot and use D-Up to give yourself that item, or use D-Down to remove it.
The presets that were previously used are now removed entirely.
D-Down/Up. - Changed: Ocarina / Hookshot D-Right.
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Changed: Cycle Items
D-Left/Right.
This is to avoid conflict with the new Item Inventory code. -
Changed: Health
A + X + D-Left/Right.
A + X + D-Down/Up.
You can now adjust health by half a heart or by full hearts. Left/Right increment by half, Down/Up increment by full heart.
The presets that were previously used are now removed entirely. -
Changed: Hearts
A + Y + D-Down/Up.
You can now adjust heart containers to have as much health as you want.
This code is no longer bound by the magic meter. -
Added: Item Inventory Slots
A + D-Pad.
This allows you to move the cursor in the pause menu to item slots you normally wouldn't be able to access. This will only work in the pause menu. -
Added: Equipment Inventory
D-Down/Up for Swords and Shields.
D-Left/Right for Tunics and Boots.
This only works when you are on the Equipment screen in the pause menu. -
Added: Wrong Warp Initial Position
A + X + Z + R for Standard Position.
A + Y + Z + R for Alternate Position.
While in a boss room activate this code to void out. When you respawn the boss will be defeated an you will be placed where you would normally be put after defeating the boss.
Locations: King Dodongo, Phantom Ganon, Volvagia, and Twinrova.
Only King Dodongo has an Alternate Position.
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September 11th, 2016
- Changed: Item Inventory Now gives Biggoron's Sword instead of Giant's Knife (which would break).
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August 14th, 2016
- Changed: Super Speed No longer Inclusive.
- Added: Ocarina Highlight Ocarina Slot and use D-Down/Up to change.
- Removed: Freeze Tower Collapse Timer This interfered with other timers such as Eyeball Frog Timer.
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July 30th, 2016
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Changed: Void
A + B + R + Z/Zr (Gamecube/Classic).
A + B + R + C-Down (Nintendo 64). - Changed: Teleporter Collision should no longer be an issue. When Teleporting back you should just go straight to the location.
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Changed: Rupee Count
Can increment by 10 rupees with A + D-Down/Up.
Extended to 100. - Changed: Set Warp Took out Kakariko Village (Graveyard).
- Changed: Hookshot You now need to highlight hookshot slot in the pause menu for this code to work.
- Changed: Infinite Small Keys Now includes Ganon's Castle.
- Added: Escape Cutscene Use this code to get control of Link while in a cutscene.
- Added: Nintendo 64 to Gamecube Adapter Codes
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Changed: Void
A + B + R + Z/Zr (Gamecube/Classic).
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March 11th, 2016
- Added: Summon Navi This does not work in all areas.
- Changed: Hearts
- Changed: Set Warp
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March 6th, 2016
- Updated: Strength Upgrade Is now set based on whether you are Child or Adult.
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Feburary 21st, 2016
- Updated: Destroy All Dungeon Flags Nabooru Knuckle will now respawn with this code.
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Feburary 20th, 2016
- Changed: Destroy All Dungeon Flags Combined the two codes into one. Also changed to be B + Start/Plus to be easier to hold while entering a new area.
- Updated: Item Inventory Fixed the Biggoron Sword.
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Feburary 14th, 2016
- Added: Cutscene Restore This allows you to escape a softlock that can occur when using the Instant Warp or Soft Reset codes.
- Added: Infinite Deku Items
- Added: Infinite Deku Seeds
- Updated: Quest Status and Equipment Initializer Was using the Glitched Deku Stick 0 Upgrade.
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Feburary 13th, 2016
- Created Ocarina of Time Codes Original Codes by Chain
- Updated: Warp List Reordered from Chain's list and added in Link's House
- Added: Item Inventory
- Added: Cycle Items Adult/Child Trade Items and Bottle 1 Contents.
- Added: Quest Status and Equipment Initializer This gives All Songs and some Upgrades upon loading the file. This will only run once which will keep it from being a permanent effect allowing you to collect Stones or Medallions and keep them. However if the file being loaded has any Stones or Medallions they will be taken away.
- Added: Bomb Count
- Added: Bombchu Count
- Added: Hookshot/Longshot
- Added: Strength Upgrade
- Added: Destroy All Dungeon and Dungeon Boss Flags Ported from Faschz's N64 Code. Resets Switchs and other various things in dungeons so that they can be done again.